Rotations on a real mouse grid
Aim moves every frame in whole mouse counts at your own sensitivity, with easing, drift and natural overshoot — never a straight-line snap to a hitbox centre.
45+ modules. Combat that moves like a real hand, not a script. One payment of fifteen dollars — every future update included, forever.
Most clients snap, teleport and click on a perfect metronome. Flux was built around how a real player actually moves — because that's the part that matters.
Aim moves every frame in whole mouse counts at your own sensitivity, with easing, drift and natural overshoot — never a straight-line snap to a hitbox centre.
Your camera stays where you're looking while your head turns — with movement remapped so strafing never gives it away.
Clicks, hotbar swaps and inventory actions all run through the game's own input code, in the same tick order a real click would.
A fully animated menu with themes, sounds, search and per-module detail pages — plus a drag-and-drop HUD editor so every element sits exactly where you want it. Nine colour themes, animated watermark, hitmarkers and custom hit sounds included.
No tiers, no paid add-ons. Every module below ships with the $15 licence — along with everything added later.
Other premium clients charge $10–$20 every month. Flux asks once.
Instant delivery, lifetime updates, and every module unlocked the moment you log in.